Super TOWER
- From 9 months (child must sit)
- If the child has difficulty sitting, stabilize them with cushions.
- Promotes eye / hand coordination, motor skills and language.
- Super TOWER is ideal for free access in a space dedicated to the game.
It takes at least 4 Super TOWER rings to have fun.
GUIDANCE
• Show the child how to stack the rings to form a tower. The highest tower possible (4, 5, 8, 12 rings!)
• Once the tower is up, drop it saying "badaboum" or "boom"!
• Encourage the child to laugh. Laugh with him.
• Invite the child to go and look for the rings scatter around him and bring them back.
• Invite him to redo a ride. Do it with him. And repeat the operation as many times as the child is interested.
• Praise him, applaud him, encourage him!
COMPLEXIFY THE GAME
• If the child is taller, use the shapes and colors when mounting the tower. The shapes and colors must interlock with each other: black lines join together, red circles connect, black waves with black waves...
• At this level, Super TOWER contributes to developing fine motor skills and observation.
My little TRUCK
- From 12 months
- Put the child comfortably in front of you.
- My Little TRUCK is a game that contributes to the development of language and imagination.
- An adult can play with one or more children at a time.
- When children are familiar with the toy, they can play alone or with others.
GUIDANCE
Introduce My Little TRUCK to the child and:
• Describe it: "it's a small truck with a nice smile", "there's a chest to put things in"; "It's a rolling truck, etc.
• Roll the truck and make the engine noise "vroum vroum"
• Put objects in the truck. Remove them. And so on ...
• Invite the child to do the same.
• Praise him, applaud him, encourage him!
Savan'ADVENTURES
- From 12 months
- Put the child comfortably on your lap or sit in front of you.
- Savan'ADVENTURES is a game that contributes to the development of language and imagination.
- An adult can play with one or more children at a time. When children are well acquainted with the toy, they can play alone or with children.
GUIDANCE
Introduce the animals one by one to the child and:
• Ask the child if he knows the name of the animal.
• Name the animal; describe it physically: "the giraffe has a long neck"; "The lion has a beautiful mane," "The crocodile has great teeth," and so on.
• Imitate the sound of the animal and invite the child to repeat.
• Move the animals, and clip them into the pond so they can drink.
• Invent stories about animal life in the savannah and use the stage and animals as puppets.
Twin CARDS
- From 18 months
- This game promotes language and observation.
- When this toy is used as a "memory game", it helps to develop memory.
- TWIN Cards is a card game that features 14 pairs of animals.
GUIDANCE (Children over 18 months)
Language
• Show the animal tags one by one.
• Ask the child if he knows the name of the animal.
• Name the animal; describe it physically: "the giraffe has a long neck", "the lion has a beautiful mane", etc.
• Imitate the sound of the animal and invite the child to repeat, etc.
Observation
• Show the child that there are pairs.
• Depending on the age of the child, use all or some of the thumbnails
• Spread the thumbnails and invite the child to find the pairs. For example, take out the butterfly, and look for the other butterfly with him.
• When the child has formed a pair, applaud him, congratulate him. Encourage it and start again.
GUIDANCE (Children from 36 months)
• This game is played to 2 people minimum.
• You can use all or part of the game, but make sure you have pairs.
• Shuffle the cards. Then, lay them face down or against the table (no player should be able to identify them).
• The first player returns 2 cards of their choice.
• If the cards are identical, the player keeps them next to him and plays again.
• If the cards are not identical, the player turns them face down again. It is then up to the next player to play.
• The game ends once all pairs have been found.
• The winner is the one with the most pairs.
• Praise, applaud, encourage the child in the game.